vfx fan wrote:So yeah, ILM is on INFINITY WAR, per the official site. Russell Earl is the fx supe, Kevin Martel heads the animation dept.
I think Digital Domain 3.0 (WTF is 3.0, anyway?), Dneg, Framestore and Weta are involved, too.
Yeah we knew they were involved in some way. I even have a thread here about it. But, we didn't know the extent of their involvement.
The ILM website is bizarre in some ways. If you are a ILM completist, and I'm sure you are or you wouldn't be here, then the official site comes up short as far as a full credit listing. There are some films they just leave off for whatever reason. And they took off the Jimmy Fallon Universal Ride film completely after having it up for months. Yet they mentioned it on their Facebook page! Their PR needs to get on the same page!
And they still don't have all the people up like animation supervisors Aplin and Nichols and Kayser as well as numerous vfx supervisors. No McBride,Foddy, Weibe, Curtis,etc.
But their old site was much the same way too when it came to credits. It seems they've never made it their mission it to have a definitive listing. Some movies are left off. They didn't even acknowledge a movie they just worked on…Life. Not one thing about it.
As for DD3.0…that is an interesting story. 1.0, or DD, was the original conception of the studio under the ownership of Cameron…etc. That ended when it was sold and it moved some operations to Florida about a decade or so ago. That was 2.0. 3.0 is the incarnation of the studio under the new regime of globalists. It's part of a larger corporate conglomerate of companies. I believe the owner(s) are largely located in Asia. Most of the vfx work is done in Vancouver now I think.
Most of these vfx companies have gutted their operations in LA and have moved their work to Vancouver. Imageworks is largely the same. This is all a consequence of subsidies and the studios, the vfx studios, having ZERO leverage when dealing with the major studios.
In a sane world, there would be a Vfx Trade Group enforcing standards and practices for the industry and artists who were unionized or at least affiliated in some way with some labor group who provided some collective power for basic benefits and standards.
The Art Directors and Animators are unionized but the rest are mostly not.